Why did you make all the text images? They're highly compressed as well, making them blurry. If fonts are a concern, there are a ton of freely available web fonts at http://www.google.com/fonts.
You should also make the remaining images on the page retina resolution since almost 100% of your target market is gonna be on one.
Thanks for your input, you're absolutely right! A responsive Retina-compatible website is already in the works. Be sure to check it out as soon as it launches!
As someone with poor vision, I tend to zoom into sites a lot, and stretched PNGs look really blurry.
Also, screen readers don't work. You've even set an alternative text of "". Why even bother to add it if it's going to be an empty string? It could have just been the text that's shown on the image.
"wherever you are" isn't the issue with swift. It doesn't matter where you are as-is.
The issue (for me, at least) is it's dependency on OS X. I'd love to learn swift, and potentially do some fun iPad stuff, but installing OS X is the largest turn-off for me.
I would think the easiest way to evaluate Swift code 'on' a iOS device would be to send it to a Mac, but as said, I don't think this app evaluates Swift code.
You should also make the remaining images on the page retina resolution since almost 100% of your target market is gonna be on one.