"Myst was generally praised by critics. Wired and The New York Times suggested that Myst was evidence that video games could in fact evolve into an art form.[36] Entertainment Weekly reported that some players considered Myst's "virtual morality" a religious experience.[37] Aarhus University professor Søren Pold pointed to Myst as an excellent example of how stories can be told using objects rather than people.[38] Laura Evenson, writing for the San Francisco Chronicle, pointed to adult-oriented games like Myst as evidence the video game industry was emerging from its "adolescent" phase.[39]"
That style of art did influence me in art school back in the 90s, I was working with a free beta version of Rhino3D. Rhino3D.com only a few years ago removed my 1990s models from their galleries but here's what I'm talking about, thanks to Wayback Machine! http://web.archive.org/web/20030707154940im_/http://www.rhin...
http://en.wikipedia.org/wiki/Myst