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Ahh Magic. That's the game that inspired me to build my own TCG engine.

It uses websockets and modern javascript to let anyone create their own TCG/CCG in the browser. Unlike Lacky or similar all the cards and actions are automated so there's no work for the player. It's currently in beta.

This is one of the games that have been built on it:

http://dulst.com/TouhouRSO



You... what... you built what I considered building (I worked on the OCTGN project, which has a similar idea [build your own TCG]).

I had no idea this existed, can't wait to check it out (awww... closed source? Still cool!).


Thanks, I wanted to build a really really easy engine that truly anyone can use, not just developers. This is the first time I've heard of OCTGN too. Checking it out.




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