Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
p0nce
on May 7, 2013
|
parent
|
context
|
favorite
| on:
In defense of <canvas>
Canvas may need a lot of sweat to get some performance [1] but there is something it does really well. What strikes me is the lovely API. It just great to use it for charts, procedural UIs, etc... and it also somewhat work with games.
[1]
http://www.gamesfrommars.fr/demojsv2
hatu
on May 7, 2013
[–]
Really? I thought the API was pretty silly compared to for example Flash Drawing API. Why doesn't it have circle(x,y,radius) for example?
Groxx
on May 7, 2013
|
parent
[–]
because that's better suited for a library?
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
[1] http://www.gamesfrommars.fr/demojsv2