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That looks really promising! And fun, to boot.

My game is very simple, graphically, and doesn't need 3D (it's a pattern and sound-based brain game, so it isn't fast and it isn't flashy; it's being written first as a web application, and then it'll be ported and enhanced for desktop and iPhone/Android)...but I might try to figure out a way to make it use 3D just to have an excuse to buy and tinker with Unity.



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