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It took me a while to realize that my default browser, Safari 3.2.1, doesn't support HTML 5 Canvas. I'm seeing a bowl and a logo. Graceful degradation, not so much.


Safari most certainly does support HTML5 Canvas. The canvas was originally introduced by Apple in 2004. (http://weblogs.mozillazine.org/hyatt/archives/2004_07.html#0...)


You're definitely right. I'm not so familiar with Canvas at all, so I assumed that since it didn't render, it wasn't supported. My main point was about the graceful degradation.


It's a proof of concept, and a darn good one, graceful degradation is unneeded.


People speak in binary on support for CANVAS, SVG, CSS etc -- "this browser has CANVAS support", "that browser doesn't have CANVAS support".

They should actually be speaking of "what level of CANVAS support", because there are different implementations among different browser brands, versions, and possibly operating systems. Whenever there's a common spec with multiple implementations, some solid conformance testing is vital before starting development.

(I'm not too concerned about the lack of "graceful degradation" here, because it's more of an enthusiast piece, "look what I can code", rather than something solid to deploy out to the general public. Different priorities.)

jd/adobe


Huh? You're completely wrong. How did this entry get 4 points?!

http://img24.imageshack.us/img24/2830/picture32s.png



Same thing on Safari 3.2.1 here. Works fine with WebKit, though.




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