FYI, there is a post from the author, describing some game designs and listing existing bugs (unfortunately, Russian only) - http://habrahabr.ru/post/159501/
In short, he says that sync model used in OpenDune ran very badly in JS, so he had to replace it with async model (thus introducing some bugs).
In short, he says that sync model used in OpenDune ran very badly in JS, so he had to replace it with async model (thus introducing some bugs).
He also lists hotkeys:
Attack, Move, Harvest, Retreat, Guard, Tab, Build