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> When Zork arrived, it didn’t just ask players to win; it asked them to imagine. There were no graphics, no joystick, and no soundtrack, only words on a screen and the player’s curiosity. Yet those words built worlds more vivid than most games of their time. What made that possible wasn’t just clever writing, it was clever engineering.

Check out wikipedia's "signs of ai generated writing". Every sentence here is represented in that post. "Not just x, but y." "No x, no y, no x, just abc". https://en.wikipedia.org/wiki/Wikipedia:Signs_of_AI_writing



I speak like that, and I'm not an LLM (to my knowledge!).




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