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I could also imagine that Apple execs might be too proud to use someone else's AI, and so wanted to train their own from scratch, but ultimately failed to do this. Totally agree that this smells like a people failure rather than a technology failure


reminds me of the attempts that companies in the game industry made to get away from steam in the 2010's - 2020's. turns out having your game developers pivot to building a proprietary virtual software market feature, and then competing with an established titan, is not an easy task.




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