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It removes the difference between edge neighbors and corner neighbors?


yep, it removes another tactical modifier from already simple positioning

and you no longer can do nice square grid for your buildings or 90 degree positioning


Civ V and earlier have all the buildings in the city square, so I don't see how that applies?

With hexes, I like how you can move in any direction and see the same number of new tiles; with squares, you're compelled to walk in diagonals to see more stuff and it feels icky.




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