Don't be discouraged by all the people in this thread saying you're using make wrong. One of the things that makes make a great tool is how deceptively simple it is. Yes not using .PHONY can potentially get you in trouble. But for a small project that's the sort of trap you'll fall into a year later, if at all, and even then you'll only be scratching your head for an hour. 99% of the time you don't have to care about doing things the proper way. Make lets you just hit the ground running and only imposes as much complexity as you need to keep the thing from falling apart.
> One of the things that makes make a great tool is how deceptively simple it is.
One of the worst things of Make is how deceptively simple it looks.
Make does exactly one thing: it takes input files, some dependencies and generates _exactly_one_ output file.
To have rules which don't generate output (like `install` or `all` or `clean` or all targets in the article) we need to resort to a hack, a special magic target like `.PHONY` (which hasn't been part of POSIX up to the 2017 version - IEEE Std 1003.1-2017 - https://pubs.opengroup.org/onlinepubs/9699919799/utilities/m..., only the current one - IEEE Std 1003.1-2024 - https://pubs.opengroup.org/onlinepubs/9799919799/utilities/m... includes `.PHONY`). If you want to generate more than one file (like an object file and a module or a precompiled header or ...) you are on your own to build some brittle hack to get that working. Don't forget that not every Make is GNU Make, BSD and other nix like Solaris/Illumos still exist.
Don't get me wrong: Make has it's uses for sufficiently complex projects which aren't too complex yet to need some "better" build system. Problem is that such projects may get too complex when more code is added and they inevitably gain some sort of scripts/programs to generate Makefiles or parts of Makefiles (so, an ad hoc meta build system is created).
And the problem isn't that they use it, but that they are proposing it as a solution to "everybody". And that their Makefile stops working as soon as there is a directory (or file) `build` (or `dev` or ...) in the project root.
I don’t object to “it works for me”, but “it’s really not all that difficult” is a bad generalization.
* If you need portability, Makefiles are hard.
* The whitespace design of Makefiles is bad and has swallowed up countless debugging hours over the years. This design flaw isn’t intrinsic to the way Makefiles work, it’s just a lousy artifact from a superficial decision from decades ago: to change behavior based on distinctions invisible in source code. It’s mitigated by syntax highlighting but still bites people.
* Makefiles are dependent on the consistency of the build environment, for example the availability and behavior of command line switches. Even if your project doesn’t need OS platform portability, this is still a pain across time and requires external tooling to manage.
* There are certain subtleties to the way Makefiles behave that are addressed by `.PHONY`. I agree that these are manageable in the absence of other complexities, but they contribute towards Makefiles being more difficult than appears at first.
I’m sure you’re familiar with those critiques and others. They may not bother you, but you don’t speak for everybody.
My Makefile is portable. It builds binaries that run on six OSes and two architectures. So I used my Makefile to build GNU Make and a GCC toolchain. Now I can run my Makefile on any of those OSes / architectures too, and it'll produce the same deterministic output, bit for bit.
If part of your build is building your own build tool in order to ensure you have the proper build tool then why not build a different “better” build tool?
Part of the premise of Make is its ubiquity, but if you can’t rely on that save as a simple bootstrap (as you seem to be doing) then why not forego it for something else?
My project is literally to make a compiler toolchain. Do you expect me to not use it? The nice thing is that you can build my project on any computer that has modern GNU Make. That and sh are the only things that needs to be installed.
You might want to take a look at the "actually portable executable"* project, made by the person you're responding to. There may be tips that will make make more approchable to you, if you're still dealing with MAKEFILEs.
I’d walk that before talking. Take any complex makefile system and turn it into a single “not really difficult” makefile without sacrificing anything important. Wins this argument and helps those who “use it wrong”.
> I've definitely been using .PHONY on various Linux and MacOS computers long before 2017.
Me too, and I've also used Makes which didn't (on e.g. Irix). What I wanted to express had been that you can't even rely on `.PHONY` existing, much less many other features.
Both BSDs and Solaris provide gmake via official channels.
There is "make" for Windows too, but it's not as relevant - the windows commands are so different, it's unlikely you'll have a cross-platform file for Windows and BSD/Linux, unless you require user to install unix tools on Windows, in which case they will likely come with GNU make.
I think in most cases, using GNU make is the easiest way to provide compatibility with multiple OSes. There are certainly exception - if your daily driver is FreeBSD, use BSD make. But for Mac OS or Linux users, GNU make is a good default.
> Make does exactly one thing: it takes input files, some dependencies and generates _exactly_one_ output file.
Not true. Your dependency graph might culminate on a single final target, but nothing prevents you from adding as many targets that generate as many output files as you feel like adding and set them as dependencies of your final target.
Think about it for a second. If Make was only able to output a single file, how in the world do you think it's used extensively to compile all source files of a project, generate multiple libraries, link all libraries, generate executables, and even output installers and push them to a remote repository?
> To have rules which don't generate output (like `install` or `all` or `clean` or all targets in the article) we need to resort to a hack, a special magic target like `.PHONY`
I don't understand what point you thought you were making. So a feature that boils down to syntactic sugar was added many years ago. So what? As you showed some gross misconceptions on what the tool does and how to use it, this point seems terribly odd.
> And the problem isn't that they use it, but that they are proposing it as a solution to "everybody".
I think you're making stuff up. No one wants Make to rule the world. I don't know where you got that from.
I think the whole point is that Make excels at a very specific usecase: implement workflows comprised of interdependent steps that can be resumed and incrementally updated. Being oblivious of Make leads many among us to reinvent the wheel poorly, using scripting languages to do much of the same thing but requiring far more work. If you can do this with a dozen lines of code in a Makefile, why on earth would you be churning out hundreds of lines of any random scripting language?
> Not true. Your dependency graph might culminate on a single final target, but nothing prevents you from adding as many targets that generate as many output files as you feel like adding and set them as dependencies of your final target.
Sorry, I did phrase that badly. A better version of that sentence would be
A single target (a single node in the dependency graph) of Make does exactly one thing: it takes input files, some dependencies and generates _exactly_one_ output file.
> I think the whole point is that Make excels at a very specific usecase [..]
Excatly what I wanted to express with my post above. But the article isn't about such a case, but for something for which a single shell script (or, better, just adding the commands to the `scripts` stanza of `package.json`, which is the more common, expected way to do it) is actually better suited and way less error prone.
A single target (a single node in the dependency graph) of Make does exactly one thing: it takes input files, some dependencies and generates _exactly_one_ output file.
Yes, but this is not particularly relevant to the user. With pattern rules it's trivial to define a large number of targets automatically, such as in the example (from the manual):
Subtlety. Now the dependencies are `baz` -> `foo` -> `bar`, that is `foo` is a temporary target and won't be (re)build if `bar` already exists. Which may or may not be a problem. This temporary target (whatever the actual term is) can be "elevated" to a "normal" target with the use of some special target (which I'm too lazy to look up right now).
> A single target (a single node in the dependency graph) of Make does exactly one thing: it takes input files, some dependencies and generates _exactly_one_ output file.
I'm still not really following the point about one output file? That might be Make's stated purpose, but a Makefile rule can certainly create extra files as a side effect (or do pretty much anything a shell user could do, from creating directories and downloading files to launching applications)
One of my projects has a single makefile rule which downloads and unzips a tarball, applies a patch to it, then builds the application within, resulting in half a dozen binaries which are then used in building the rest of the project.
Edit: Ah - I see what you mean now, in your subsequent comment.
> If you want to generate more than one file (like an object file and a module or a precompiled header or ...)
He's not using C, though :-)
> And the problem isn't that they use it, but that they are proposing it as a solution to "everybody".
He's proposing it for the same reason I'm starting to like it, after many years in the industry: as a simple build wrapper.
> And that their Makefile stops working as soon as there is a directory (or file) `build` (or `dev` or ...) in the project root.
And they can fix that problem in 5 minutes, big deal :-)
> Don't forget that not every Make is GNU Make, BSD and other nix like Solaris/Illumos still exist.
This is a very bad reason in this day and age. 99.999999% of *NIX usage these days, probably 99.9999999999999999% for the average person, since most people won't ever get to those environments where BSD and Solaris are still used, is Linux.
And even for BSD and Solaris, guess what... you add an extra step in the build instructions asking them to... install GNU Make.
Heck, even back in 2005 (I think?) for Solaris one of the first things you'd do was to install the GNU userland wherever allowed because the Solaris one was so forlorn I swear I heard wooden planks creak and dust pouring down every time I had to use their version of ps.
And regarding POSIX, meh. If you're a C developer (C++, Rust, I guess), knock yourself out. Most of the stuff devs use are so far removed from POSIX... Actually, not removed, but has so many non-POSIX layers on top (I mean not standardized). Ruby bundler is not standardized like awk. Python pip is not standardized like make. Etc, etc. That's the reality we're in. POSIX is very useful but only as a very low level base most people don't need to chain themselves directly to. I'd definitely not avoid a tool because it's not in the latest POSIX standard (or only in the latest POSIX standard).
As said elsewhere, the use-case in the article is too simple to warrant a Makefile. So: if you aren't compiling some static language, you do not need - and certainly don't want to use - Make.
> you add an extra step in the build instructions asking them to... install GNU Make.
The main reason to use Make is that it is installed everywhere, as stated multiple times in other posts. If you must install something, you can also install a better alternative for your specific use-case to Make.
> one of the first things you'd do was to install the GNU userland
Yes, and the Unix vendors even shipped them on companion CDs or similar.
> is not standardized like awk
Same problem with awk (and sed and ...): some weeks ago I had problem with the SDK for some real-time Linux that works with mawk only, and not with GNU awk (most of the time it's the other way round, only working for some GNU program).
> As said elsewhere, the use-case in the article is too simple to warrant a Makefile. So: if you aren't compiling some static language, you do not need - and certainly don't want to use - Make.
I've found that I prefer make as a command runner and most of the time I'm just running Python poetry commands or building Docker containers or running AWS infra commands. It's very useful to have a simple tool to run commands and have them depend on each other.
And regarding many of the alternatives to Make, they're either more complex or have other issues:
That depends if the person who must do the porting knows Make or not and which GNU Make (it's always about GNU Make!) feature had been used. And chances are JS devs don't at all or just as little as the one who wrote the article.
Don't get me wrong: I don't like Make, but I hate CMake and Autotools (and many other C++ build systems) too (and C and C++ and Fortran compilers and their vendors).
> And they can fix that problem in 5 minutes, big deal :-)
Honestly, a big issue I see is that people can somehow argue with a straight face (and successfully too!) to invest weeks of work introducing a pet project to avoid a 1 hour inconvenience that happens once every blue moon. Proportionality takes a backseat very quickly to motivated reasoning.
It's a general observation on over-engineering, "resume driven design", and proportionality being somewhat of a blind spot in software. But yeah, I'm not going to lie, my brain certainly patterned matched towards "this is going to be a Bazel guy isn't it?". So, Buck2 was close enough. Those are exactly the kind of multi-week pet projects I'm talking about that are too often introduced under vague and disproportional pretenses. Well, multi-month and dedicated specialists going forward are perhaps more accurate for those. But maybe that's the point.
But my argument has been that _Make_ is already too complex for the given task.
And talking about complex C and C++ (to be fair, the complex ones are almost always C++ ;) projects, I would not say that CMake (or Meson or ...) is less complex than Buck 2, it certainly has _way_ more magic than Buck 2. And getting Make & C++ & ccache(or whatever) & distcc (or whatever) to work _reliably_ isn't easy either ;)
> This is a very bad reason in this day and age. 99.999999% of *NIX usage these days, probably 99.9999999999999999% for the average person, since most people won't ever get to those environments where BSD and Solaris are still used, is Linux.
You have a lot of confidence. In reality, it's probably more like 30-60%, more now because of WSL. The rest is Mac OS, which uses a BSD userland and hence BSD make by default.
Why would they do this? I could understand using a non-GPL make because they hate it, but using an ancient GNU make is just handicapping your users for no gain.
Apple has restrictions about what software on the system you can modify as a user and how, in the name of security. GPL 3 is unfriendly to such restrictions. Whether what Apple is doing on the Mac specifically violates GPL is, well, a matter of debate that has never been tested in court, but Apple thinks there's at least some risk there, and that the risk isn't worth taking.
This is also why ZSH is now the default shell on the Mac. ZSH never switched to GPL V3, so it was either that, remaining on some god-awful old Bash version, or making their own.
Don't ask me. One could argue that this is the version they included in some early version and have kept for compatibility reasons, but that doesn't make(sic!) sense.
I still wouldn’t say it’s that complicated - you do need to know your way around the syntax a bit but it’s less challenging than getting all the other tooling working in the first place. :)
“One file can be the target of several rules. All the prerequisites mentioned in all the rules are merged into one list of prerequisites for the target.”
I've been a happy make user for 20+ years across many, many projects and many languages. I've never had issues with the .PHONY task that seems to bother people so much.
It's simple, readable, editable, composable and already installed everywhere.
It does what it says on the tin and not much else.
FWIW, I also wrap up whatever fad (or nightmare) build system people use in other projects when I need to deal with them.
I'll eat crow if wrong, but I'm guessing I know more about GNU make than
you do. It is none of the four things you claim. Also, people who say
"on the tin" need a good ass-kicking.
> Don't be discouraged by all the people in this thread saying you're using make wrong.
Fully agree, and I would add that it's far better to adopt the right tool for the job, even if you are not an expert, than avoiding the criticisms from perfectionists by adopting the wrong tool for the job.
Everyone needs to start from somewhere, and once the ball is rolling then incremental changes are easy to add.
People who want to call me out would be a lot more productive pointing me to some guides instead of chastising me over an ancient framework who's best documentation has been lost to time. And whose best practices are locked behing proprietary codebases.
Little tips here and there are nice, but that doesn't teach me the mentality of how to achitect a makefile
architecture, best practices, and pitfalls. The things you get flamed for online but aren't conviniently on some man doc to understand.
Structure generally means most manuals are not the first resouece a learner should try to learn from. Great to have on hand, but manuals are not structured like a textbook that builds upon concepts needed to productively work with the subject.
> People who want to call me out would be a lot more productive pointing me to some guides instead of chastising me over an ancient framework who's best documentation has been lost to time.
Fully agree. Don't get discouraged, and keep it up!
Every makefile recipe should produce exactly one output: $@. The makefile as a whole produces an arbitrary number of outputs since rules can depend on other rules.
This leads us to a neat rule of thumb for phony targets: any recipe that does not touch $@ and only $@ should have $@ marked as phony.
I find that keeping track of phony targets with a list makes things much easier.
phonies :=
phonies += something
something:
./do-something
phonies += something-else
something-else: something
./do-something-else
# touches $@ and thus does not need to be phony
create-file:
./generate-some-output > $@
.PHONY: $(phonies)
It's mostly so I can immediately see which targets are phonies. Every phony has a line directly above it adding it to the list of phonies. When a makefile gets complex enough we need all the help we can get.
I use phony targets so much I wrote a shell script to parse the makefile database dump into some sort of help text. It doesn't depend on that variable at all.