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C NOT GOOD FOR LARGE PROJECTS?

          MAKE QUAKE-C
Though for Doom3 and on, they did switch to C++, which makes absolutely minimal usage of the language features, heh. I guess old habits die hard.


"they did switch to C++, which makes absolutely minimal usage of the language features"

This is true of almost every C++ project I've ever worked on. Unfortunately they all used a slightly different minimal set of language features...


I guess you never worked on boost.


On it? No. With it? Yes.. Unfortunately.




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