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I take your point, but you can get the behavior of your first example, while still marking the default branch with std::unreachable(), by asserting the preconditions before the switch. This seems to me to be a pretty general equivalence.

So what does std::unreachable() do here? In this particular case, and with NDEBUG defined and any level of optimization selected, I suspect that, at a minimum, the switch would be replaced as you have shown in all versions - it would take a more complex example to show how std::unreachable() makes a difference. The point is, now we have a choice - and it is one that is being offered without creating any backwards-compatibility issues.

Furthermore, the original function, without assertions, is not guaranteed to crash, with or without std::unreachable(). You need some explicit checks to get a desirable response in the case where a mistake has been made, and that option is just as available whether or not you use std::unreachable().

Therefore, while I agree you have shown that not all broken variants of a given program are equivalent, this does not show that std::unreachable() is harmful.



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