Hats off for this masterpiece, David — and my congratulations for not letting this dream escape but working your way through to see it bloom to fruitition.
I had immediate flashbacks to my old modder days for Jedi Knight and DN3D, I was reminded of the endless fun we had creating worlds out of the puzzle pieces we were handed on our underpowered machines.
Playing with GTA3 config settings, cheating physics engines in Stunts, watching the releases of the demoscene with awe. The time was magical and feels nostalgic in retrospect. I feel like pulling out one of my early works and doing the same.
Most impressive though I think is the development you did as an artist. Starting from the effect based presentation in your early works, it's wholesome to see you take all of the stuff you learned about physics engines, still top it off with more you've learned along the way — but then let it all take a backseat to telling a story instead. One of drama, hope, despair, struggle and eventually, "escape".
Thanks for making my day.
There's a drawer in my closet that's labeled "unfinished business".
Oh, the hours I played creating the craziest tracks in the undocumented editor barely hidden away behind Shift+F1, reliably making the car hit the ground at a certain angle and speed, triggering a bug (probably an unchecked signed wraparound) that would make it accelerate infinitely into orbit.
I had immediate flashbacks to my old modder days for Jedi Knight and DN3D, I was reminded of the endless fun we had creating worlds out of the puzzle pieces we were handed on our underpowered machines.
Playing with GTA3 config settings, cheating physics engines in Stunts, watching the releases of the demoscene with awe. The time was magical and feels nostalgic in retrospect. I feel like pulling out one of my early works and doing the same.
Most impressive though I think is the development you did as an artist. Starting from the effect based presentation in your early works, it's wholesome to see you take all of the stuff you learned about physics engines, still top it off with more you've learned along the way — but then let it all take a backseat to telling a story instead. One of drama, hope, despair, struggle and eventually, "escape".
Thanks for making my day.
There's a drawer in my closet that's labeled "unfinished business".
I'm inspired to open it right now.