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After casually watching the progression from SWF, to Silverlight, to some overdone version on the Wii, it gives me warm fuzzy feelings that linerider.com is still hosting a down-to-earth (albeit modern) version.

I remember backing up the SWF version of line rider. And then they added a STRAIGHT LINE tool. No more abusing the right click menu! How far this game has come!

> After years of development, after some more collaboration with that Line Rider friend, and after connecting with the owners of Line Rider, it wound up becoming the official version on linerider.com. This version resolved many of the issues I had with the original version

I'm so curious to hear more about this. That's like a geek dream come true.



The history of LR is complicated! It was originally created in Flash by Boštjan Čadež who sold it to InXile. InXile made the versions in Silverlight and the overdone versions on Wii, DS, and PC, but they all flopped and they did nothing with LR for years. And that's where I came in: while I was remaking LR in Javascript (intentionally down-to-earth) I brought my friend onto the project and he had a contact at InXile and got us connected with them. We figured out an agreement and eventually (we were novice developers at the time!) got our version (well now it's just me, my friend left the project) onto linerider.com. Then InXile gave LR back to Boštjan so now it's basically completely indie again!

Fun fact: InXile got acquired by Microsoft, and for a brief period of time, Microsoft technically owned LR


Minecraft and Line rider, interesting range of games there Microsoft


So neat, thanks for the history.




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