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Can you cite a 1993 game that you think aged better than Doom? When Quake came out, the full 3D enemies and environments blew everyone away, but the kinetic gameplay was lost. You don't really get this in the first few levels of Doom, but as you progress on the harder skill levels you start to face an obscene quantity of enemies, which combined with the raw player speed and mostly-2D aim create an intensity that was lost in 3D FPS genre.


The Super Nintendo came out in 1990, with Super Mario World out in 1990 and Donkey Kong Country coming out in 1994.

Those are both games that have a really strong core and are still close to perfection in their genres.

I think that the FPS genre has had big variations in the past 25 years though, so there’s a lot of small ways for Doom to age.


Not on PC - the point-and-clicks aside - PC gaming back then was horrible, Doom was an absolute revolution when it game out.

Sam and Max was released in 1993 though I'd argue that it's hurt much more by the graphics than Doom is.

On console? A fair few, with Secrets of Mana being the pick of the bunch. It's still a fantastic game in 2020. After that you have Super Mario Kart and Super Mario All-Stars.


If we include consoles, then I'd put "The Legend of Zelda: A Link to the Past" in there, from the same year as "Super Mario Kart". That was a good year for SNES.


This comment kinda reads like "Can you name a 1913 car that's aged better than the Model T? There's a reason they sold so many." And yet, for many people, it's not their preferred choice today.


secret of monkey island. well, it's 3 years older.

LeChuck's revenge, from 1991, holds up even better.


Day Of The Tentacle is 1993.


ah, that should do fine then.


80s Strategy games and others that are more obscure aged well.

“Command HQ” and “Pirates” from MicroProse, Zaxxon on Colecovision, Starflight on PC are fabulous games.

I used to love adventure games, but most of them aged terribly.


Link’s Awakening was from 1993. It aged so well that the highly successful 2019 remake for Switch is basically just new stylized artwork.


So I just don't see that. To me the original doom is always more clunky than fast and fun, and the game has the annoying habit of releasing enemies from behind you.

But yes, I think Mega Man X has aged fantastically, as in - the developers spent a really large amount of time on good level design and on teaching the player how the game works, so you could pick it up for the very first time in 2020 and get into it immediately. And no, I haven't played this when it came out first either.

I think this highlights exactly what I'm talking about, look at the little things they are doing design wise, it's truly brilliant:

https://www.youtube.com/watch?v=8FpigqfcvlM

(Sorry, I know the video is meant to be a "funny" one, but it does make some very very good points about video game design)


Good lord, that is the best content to terrible everything else ratio I've encountered in the past weeks, at the very least. Why do people do this?


Because it gets them views I suppose. But yes, I know what you mean - everything else about it would stop me from showing the video to some people, even though I 1000% agree with his points.


I think some of the classic graphic adventures have aged pretty well (e.g. Monkey Island 1 and 2). They're still graphically beautiful and the writing hasn't aged badly.


I'd guess a bunch of platformers and arcade-y games probably qualify for many.


Myst was released in 1993.




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