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They are not behind their windows driver on OpenGL. And neither for Vulkan, I think. AMDVLK scores a few wins here and there, but RADV is generally more stable, performant, and compatible. Plus being open-source, it is easily extended, like valve is doing with their AC0 experiment [1].

Last I heard, people were installing Linux to use the AMD OpenGL drivers to play emulators (it might have been Cemu, actually ran trough wine).

[1]: XDC2019 slide deck https://xdc2019.x.org/event/5/contributions/334/attachments/...



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