Does 2 have huge walls of text like the first one?
When I tried the first one, I was very impressed by the combat system as shown on the starting tutorial, but as soon as you get to the first city there is too much dialog. I realize that dialog is part of cRPGs, but when the ratio of gameplay to dialog is too low, I'd rather read a book.
Oh yeah Cyseal was so much conversation and so little doing. While there's still a lot of dialogue in DOS2, there's a lot less filler now and the balance has done a healthy shift toward action. Writing in general has been tightened up with conversations actually being interesting, funny, and a lot of the time helpful towards solving open quests. Heartily recommend the pet pal perk which will allow you to talk to animals, since a lot of the time they've got very clear-cut clues towards your objectives.
When I tried the first one, I was very impressed by the combat system as shown on the starting tutorial, but as soon as you get to the first city there is too much dialog. I realize that dialog is part of cRPGs, but when the ratio of gameplay to dialog is too low, I'd rather read a book.