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- the authors point out that when they were researching artificial intelligence, they discovered that systems that focused too much on an explicitly-coded "objective" would end up producing lackluster results, but systems that did more "playful" exploration within a problem space produced more creative results

A comment of mine from a year ago: "I think the way forward for AI will be in simulating human conciousness processes, including whatever limitations computationally that come with that. In this sense, I feel that the kind of AI that will break barriers first is going to be in a game, and not on a factory floor."



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