Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

This is a brilliant gimmick for promotion, catch the intersection of gamers interested in game design.


I think the amount effort put into this goes way beyond gimmick. I only followed the first few episodes, but it was clear that he was very engaged with his audience, and that he put a great deal of emphasis on the educational value of the project.


You're right. I've watched many hours from the very beginning and this is about learning from the basics. It starts even before episode 1 with intro to C stuff. And he constantly reinforces the fact that this is for teaching "from scratch" and therefore isn't using libraries, but if you were to build a real game for sale there are places where you wouldn't be doing things the same way. Overall a very educational project.


Yeah I don't think that's a fair categorization at all. It's all free. And his dedication and commitment is to be commended. This is a free, multi-year, live training program that has been ongoing since 2014.


Yup, most game developers love sharing/talking about the craft. It's not an industry you join if you aren't passionate about the process of developing interactive content.


I'm not sure what your definition of gimmick is, but 600+ hours and several years (so far!) of content sounds more like a labour of love. If you'd watched the series you'd realize this man loves, and is highly proficient at, programming.


This is not a gimmick haha. Read my comment from earlier in this thread:

Casey is really well known in the gaming community - https://mollyrocket.com/casey/about.html Through Handmade Con, he's also interviewed many other creators like Jonathan Blow and Edmund Mcmillen. He also contributed to Blow's recent game, The Witness (specifically the movement system and the world editor).

This is a really good series by an experienced game developer that's basically free (or at least the Zed Shaw model of pay to download but free to view).


You cant fake this- this is heart, soul and spouse sacrificed to teach the world how to make games. I guess if you cant feel that passion for something -it must be kind of scary.

I can not throw a basketball into the hoop - and if it would save my life. Now i could downplay all the NBA players, calling it a "nice hobby", a gimick to sell shoes. Or just admit with a nod of acknowledgment- that i will never be this good. Literally cant be. And its okay.


I’m sorry but this is nuts. The series is excellent but it’s obviously specifically setup to support both working full time and dealing with life as well as recording everyday.

If you want to put a bit of time in everything shown is easily attainable and that’s the point. None of this is cutting edge, it’s basic making games stuff without libraries and a fairly modest goal in terms of the actual game.


> heart, soul and spouse sacrificed

Spouse? What happened?




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: