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The Legend of Zelda: Breath of the Wild - presentation at GDC (youtube.com)
5 points by simongray on March 14, 2017 | hide | past | favorite | 1 comment


Their "Chemistry Engine" model (described starting at 39:55) includes Rule 3, which says that materials can't change another material's state. But what about a player (a material) eating an object like a poisonous mushroom (also a material) that makes them sick? Or eating a magical mushroom that heals them? It seems like there are cases where you would want to model materials changing another material's state.




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