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quantumpotato_
on Nov 5, 2016
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DeepMind and Blizzard to release StarCraft II as a...
In previous years I've seen a lot of AI tech for action-games -- not neccessiarly FPS but shooter in a flat world with obstacles. Eg. marking objects for cover, marking positions to defend from etc.
Doesn't quite apply to a mario style game
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Doesn't quite apply to a mario style game