Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
Aelinsaar
on Aug 22, 2016
|
parent
|
context
|
favorite
| on:
The Internet of Poorly Working Things
I would imagine it's the same thinking that puts multiplayer in every game, and just generally wants to keep a live connection to everything, always.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: