We have the web, we don't need ruffle, what we need is indeed a open source flash editor. Wick editor was quite close, by outputting standalone html files
I think they mean you don't need ruffle if you can just export to web. The programming environment can be anything, but adding ruffle in the middle when it really doesn't need to be there, does indeed feel a bit tacky. Flash used to be necessary to add functions to browsers that were otherwise impossible, but these days you can do anything in a browser.
You can avoid coke but approximately every brand in the supermarket is funding ad-tech. And even if you can find brands that don't, your supermarket is likely funding ad-tech to advertise itself so you can't go to there at all. Maybe you still have a farmer's market but chances are that they're advertising online.
You can't buy a car or any smartphones you've ever heard of, you won't find an ISP that doesn't advertise online, and good luck finding a decent job without supporting ad-tech.
Coke is always a discretionary purchase. Basic food staples are not. Kroger relies on national brand advertising to lure people from the perimiter of the store into junk food land.
Most (maybe not all) basic food staples have store brand alternatives. Even junk food does. Sometimes (maybe even often) those products are just repackaged version of the name brand.
If the goal is to decrease money going into advertisement budgets, then the best thing you can do is buy store brand when possible. Even if both products are ultimately made from Nestle corp, the cheaper store brand will send less money into Nestle's pockets which means less money for advertising.
That's what I mean by "avoiding nationally branded products". A package of "signature frozen peas" will taste just as good as the "birds eye green peas" without sending money to a major company (Looks like all the major companies have spun off their frozen food departments, but at one time this was a Nestle brand. I spent too much time looking into major frozen food brands :D).
The advertisement budgets for the grocers are simply a lot smaller than that of the national brands across the board. It also doesn't seem (to me at least) to have been really spent on invasive advertisements.
No, it cannot. It can sort of compile some animations (with the libary EaselJS), but you have to use javascript instead of actionscript - but it is really not the same like it was in flash. Basically it does not work for me and I abandoned Adobe Animate and still looking for replacement of the lost Garden of Flash Utopia.
The existence and creation of cigarettes and adult nude magazines is fully legal, only their sale is illegal to kids. If kids try to illegally obtain those LEGAL items, it doesn't make the existence of those items illegal, just the act of sale to them.
Meanwhile, the existence/creation CSAM of actual people isn't legal, for anyone no matter the age.
> If parents or school let children play with explosives or do drugs
The explosive sellers that provide explosives to someone without a certification (child or adult) get in trouble (in this part of the world) .. regardless of whether someone gets hurt (although that's an upscale).
If sellers provide ExPo to certified parents and children get access .. that's on the parents.
In that analagy of yours, if grok provided ExPo or CSAM to children .. that's a grok problem,
> A country can ban guns and allow rope, even though both can kill.
That's actually a good argument. And that's how the UK ending up banning not just guns, but all sorts of swords, machetes and knives, meanwhile the violent crime rates have not dropped.
So maybe dangerous knives are not the problem, but the people using them to kill other people. So then where do we draw the line between lethal weapons and crime correlation. At which cutting/shooting instruments?
Same with software tools, that keep getting more powerful with time lowering the bar to entry for generating nudes of people. Where do we draw the line on which tools are responsible for that instead of the humans using them for it?
You’re absolutely right that it is a difficult question where to draw the line. Different countries will do it differently according to their devotion to individual freedoms vs communal welfare.
The knife (as opposed to sword) example is interesting. In the U.K. you’re not allowed to sell them to children. We recognise that there is individual responsibility at play, and children might not be responsible enough to buy them, given the possible harms. Does this totally solve their use in violent crime? No. But if your alternative is “it’s up to the individuals to be responsible”, well, that clearly doesn’t work, because some people are not responsible. At a certain point, if your job is to reduce harm in the population, you look for where you can have a greater impact than just hoping every individual follows the law, because they clearly don’t. And you try things even if they don’t totally solve the problem.
And indeed, the same problem in software.
As for the violent crime rates in the U.K., I don’t have those stats to hand. But murder is at a 50 year low. And since our post-Dunblane gun laws, we haven’t had any school shootings. Most Britons are happy with that bargain.
> meanwhile the violent crime rates have not dropped.
The rate of school shootings has dropped from one (before the implementation of recommendations from the Cullen report) to zero (subsequently). Zero in 29 years - success by any measure.
If you choose to look at _other_ types of violent crime, why would banning handguns have any effect?
> Where do we draw the line on which tools are responsible for that instead of the humans using them for it?
You can ban tools which enable bad outcomes without sufficient upside, while also holding the people who use them to account.
"Correction: kids made the pictures. Using Grok as the tool."
No. That is not how AI nowdays works. Kids told the tool what they want and the tool understood and could have refused like all the other models - but instead it delivered. And it only could do so because it was specifically trained for that.
"If kids were to "git gud" at photoshop "
And what is that supposed to mean?
Adobe makes general purpose tools as far as I know.
You're beating it around the bush not answering the main question.
Anyone skilled at photoshop can do fake nudes as good or even better than AI, including kids (we used it to make fun fakes of teachers in embarrassing situations back in the mid 00s and distribute them via MSN messenger), so then why is only the AI tool the one to blame for what the users do, but not Photoshop if both tools can be used to do the same thing?
People can now 3D print guns at home, or at least parts that when assembled can make a functioning firearm. Are now 3D printer makers to blame if someone gets killed with a 3D printed gun?
Where do we draw the line at tools in terms of effort required, between when the tool bares the responsibility and not just the human using the tool to do illegal things? This is the answer I'm looking for and I don't think there is an easy one, yet people here are too quick to pin blame based on their emotional responses and subjective biases and word views on the matter and the parties involved.
So let's say there are two ways to do something illegal. The first requires skills from the perpetrator, is tricky to regulate, and is generally speaking not a widespread issue in practice. The second way is a no brainer even for young children to use, is easy to regulate, and is becoming a huge issue in practice. Then it makes sense to regulate only the second.
> People can now 3D print guns at home, or at least parts that when assembled can make a functioning firearm. Are now 3D printer makers to blame if someone gets killed with a 3D printed gun?
Tricky question, but a more accurate comparison would be with a company that runs a service to 3D print guns (= generating the image) and shoot with them in the street (= publishing on X) automatically for you and keeps accepting illegal requests while the competitors have no issue blocking them.
> Where do we draw the line at tools in terms of effort required, between when the tool bares the responsibility and not just the human using the tool to do illegal things?
That's also a tricky question, but generally you don't really need to know precisely where to draw the line. It suffices to know that something is definitely on the wrong side of the line, like X here.
A 3D printer needs a blueprint. AI has all the blueprints built-in. It can generalize, so the blueprints cannot simply be erased, however at least what we can do is forbid generation of adult content. Harm should be limited. Photoshop requires skill and manual work, that's the difference. In the end, yes, people are the ones who are responsible for their actions. We shouldn't let kids (or anyone else) harm others with little to no effort. Let's be reasonable.
You don't even have to be good at photoshop. /r/ has been around for 20+ years and usually gets some decent free work so long as the requests aren't for under hs aged kids.
"kilo" means what people take it to mean in any particular context. In computing, it is overwhelmingly power of two even today, and if you don't use it in this manner you have to clarify to be understood properly.
Sure. I assume the ship has sailed already and I certainly won't die on that hill to change the meaning again, but still the word "kilo" literally means 1000 and it would have been more consistent to use it like this and for 1024 use a (slightly) different word.
In this context it's a unit prefix, not a standalone word. SI specifies a widely adopted system that defines and then uses a set of prefixes in a consistent manner. But we aren't forced to use SI everywhere without reason.
I cannot really tell satire apart from genuine opinions anymore.
(But I do hope it was satire, if not, cooling satelites was/is a big issue and they only have very modest heat creation. A data center would be in a quite different ballpark)
(Btw in Flash, even the whole UI of the editor was scriptable, every action visible as a script command)
reply