This is a bit more than overselling a proof of concept. He made claims that were not correct, and presented some LLM generated code as point of pride. And not on his blog, but a company's website.
He's emblematic of the era we now live in. Vibe coded projects that the "developer" didn't learn anything from, posted using LLMs. People have zero shame, zero curiosity, zero desire in learning and understanding what they're working on.
Also it doesn't make sense to escalate an interaction by swearing at a person and simultaneously asking them to calm down.
> Also it doesn't make sense to escalate an interaction by swearing at a person and simultaneously asking them to calm down.
I found it fun :-).
I kindly ask to try to empathise with a random human being who is most certainly not used to be shamed publicly, and they tell me to check myself in the mirror.
Yeah, and oscillators ringing together in an FFT choir based on notes from a diffused image is absolutely, totally not an AI, just algorithms. Really, why be so rude, given you understand the math behind it? Obtuse is not a nice word, not something I would say to people at random. Because, you see, back in the day generative grammars were called AI, so were so many other discreet structures which are employed in music generation, sorry production, on an everyday basis.
Algorithmic progression generation IS IN USE for years, sorry you didn't mention, or perhaps you don't listen that much to everyday radio. Markov chains, constraint solvers, and rule-based harmony live in many VSTs... the fact there are so many "experimentors" out dare winding knobs to match a pleasurable pattern, does not change the fact they be 100% ignorant about the 'deux ex machina'.
I'm surrounded by producers having absolutely no clue about the vast amount of actual AI and actual probabilistic algorithms that make their "unique" sounds possible. And all of them are 100% ignorant of what AI means when they say it, because they don't mean a specific thing.
How is this not AI? Or one needs an transformer-based model to call it AI? This whole story did not start an year or two ago, you may be late for history class though. The fact there's been this moving marketing concept of what "AI" actually is, does not change the reality of most modern music (including acoustic) at some point of the production process getting artificially enhanced by honestly super-complex systems that are intelligent enough to do what otherwise would take 20x more effort to get right.
There has to be some consideration for cross-language discussion where english is not the native language of the poster. The usage and intent there is completely different than a native speaker lazily having gpt spit out a comment for them.
@huimang, thank you so much for your understanding. I truly appreciate you recognizing the effort and intent behind my words despite the language barrier. Your support gives me great courage to keep participating here.
There's no better time to play fighting games than right now. Street Fighter 6 has one of the best training rooms that I've seen. I also will slow the game down to 50% speed when internalizing a new combo sequence.
There's something zen and theraputive about sitting in the training room, working on the same combo over and over. Really working it into the muscles so that it becomes fluid and effortless in a real match.
Absolutely! Although I feel 6's combo structure is... Stifled. For the most part every character has roughly the same combo pattern, but I still find satisfaction in learning and executing.
I don't think the culture is the same due to cabinets having network capabilities now, but I do think it's possible.
At the taito station in Akihabara, I've met tourists a few times when I was in town for a large tournament (EVO Japan) and made friends from it. I've also had people watching me play, but unfortunately I don't speak Japanese.
I know there's a few arcades that still have some street fighter III: third strike cabinets with regulars. I can't speak for other games but at least for street fighter, people are almost always open and friendly.
- except the cost of materials and gas to drive to the hardware store, which you'll likely do twice or thrice as you realize you bought the wrong thing or need some other specific tool, that you'll use one time a year or less
- except the cost of your own time away from personal projects and family
- except the cost of hiring a plumber afterwards to professionally fix the problem you caused by DIY'ing it without the knowledge and experience that a professional brings
One does not simply "hire a plumber". You're suggesting to find, vet, arrange, brief, supervise, assess and pay a plumber. Your time is still gone and you still pay for materials and gas. Then you still might need to hire yet another plumber to fix it better anyway. If it's really bad you might need to hire a lawyer…
Having fixed several appliances over the years as well as household problems, none of those things get remotely close to the cost and toil of hiring a tradesman. I recently tried to hire a plumber because my hot water heater was throwing an error code and not working. I had to call 3 different people just to wait for the guy to come out 2 days later and quote me over a grand. I fixed it myself instead. The part was $20 and it took 15 minutes.
I see these arguments time and time again, and the two sides fail to see one simple thing: different people enjoy different things. The person who would hire a plumber would pay to not have to do plumbing, the person who'd do it themselves would pay to do it because it's fun for them.
I'm not sure if you've been paying attention at all lately, but saying "let's investigate" with the current administration is farcical at best.