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Waymo remote operators cannot drive the car

how do you know ?

Physics. Have you ever played a competitive/reaction based video game with high ping? It is very, very hard. And it’s a game, where there are many tricks to hide latency from you.

Cloud console shows pings between Google data centers in us-west and ones that are in proximity of Philippines around 160-200ms. Then you also have inherent lag of wireless connection itself. Then you have also connectivity from google’s data center to Philippines.

If you want remote driving in uncontrolled environment, you reasonably can expect only the same city/county operators.

I’m obviously uninformed, but I’d expect the remote operators job (from another country) to be like “car is safe to proceed, based on that picture that I see” or, in the worst case scenario, put some waypoints in the ui and let car drive on its own.


Thankfully technology hasn't advanced since 2010!

Sure, technology has advanced by leaps and bounds, but we haven't quite figured out how to exeed the speed of light just yet ;-)

It would be a certifiably insane model with the latency and failure modes involved, for a start.

A couple years ago I became obsessed with getting slime mold to grow on a cast 3-dimensional substrate. I finally got it working on an agar mold of Donald Trump's face, which you can see here: https://youtu.be/pxEN-YKDDVM.


Very nice, quite enjoyed that.


Most of it is not drone, but you have to think a bit about the angle and duration to realize this. Merry Christmas


Just wanted to thank you for the Sutro Tower work (https://vincentwoo.com/3d/sutro_tower/), it was truly beautiful and I’ve been looking at it so many times, very nostalgic for me. This one is great too!


I took the time to figure out where you took the shots from. You were not kidding about risk, especially for 201 Toland, Jesus Christ.


Matt do you guys still use the office in the US Bank Building in the mission?


We do! Would like to activate it more.


I ran a company that did price segmentation on SSO, and it's the other way around. The burden of supporting the buggy piece of crap that is SAML SSO is the cost of the privilege of being able to perform such sharp segmentation.


Except the segmentation isn't all that sharp. With Google domains et al almost everyone wants SSO now, even the smallest of companies.


It's not that small companies don't want it, it's that they're capable of not getting it. Larger companies aren't: one thing their SOC2 auditors will actually be able to evaluate is whether all their vendors do SSO.


People often say this about vr, but I think the truth is that consumers of adult videos are not motivated enough and the production costs outweigh the benefits. The demo scenes here were each captured on about 20 cameras, each carefully synchronized and rigged to be out of each other's lines of sight. Add the expertise and time to train the models (still more like pets than cattle) and we're getting into movie ticket territory and away from tube site


So, what you're saying that there's a a business opportunity not only on the software service side, but the logistic/equipment side as well!

> and rigged to be out of each other's lines of sight

I think there's a misunderstanding of the industry here, if you think the viewing audience will be concerned about some poorly disguised cameras at the edges of the scene.


The ones paying $20 for the viewing? I think so.


Bluntly, if you have to ask on hacker news, you are not equipped to handle this situation and should look to either exit or enlist more capable help. Your quandary is so contingent on the specifics of you, your cofounder, and the competing directions of the company that no good advice regarding a direct action to take is possible here. That you would ask in this forum is a very bad sign that either communications have broken down or you have not attempted a conciliation.


We're trying to get this upstreamed so I actually expect PlayCanvas to talk about it in the future. Here's the reference (cpu) decoder: https://github.com/vincentwoo/blog/blob/master/3d/sutro_towe..., as well as a gpu one: https://github.com/vincentwoo/blog/blob/master/3d/sutro_towe....

For more information on the format itself you can look at https://github.com/nerfstudio-project/gsplat/blob/main/gspla....


The processing and alignment of source imagery, imo


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