| | How novices use LLM-based code generators [pdf] (austinhenley.com) |
| 2 points by azhenley on Jan 8, 2024 | past |
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| | Papers on the UX of AI programming assistants (austinhenley.com) |
| 3 points by azhenley on Dec 29, 2023 | past |
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| | Challenging projects every programmer should try (2019) (austinhenley.com) |
| 573 points by azhenley on Dec 26, 2023 | past | 332 comments |
|
| | Leaving Microsoft (austinhenley.com) |
| 3 points by chrisparnin on Dec 16, 2023 | past |
|
| | Favorite Wikipedia articles about science (austinhenley.com) |
| 3 points by weird_user on Nov 11, 2023 | past | 1 comment |
|
| | Machine Learning of GUIs at Scale (austinhenley.com) |
| 3 points by PaulHoule on Nov 9, 2023 | past |
|
| | Machine Learning of GUIs at Scale (austinhenley.com) |
| 2 points by azhenley on Nov 5, 2023 | past |
|
| | Machine Learnings of GUIs at Scale (austinhenley.com) |
| 3 points by jermaustin1 on Nov 2, 2023 | past |
|
| | Why I prefer making useless stuff (austinhenley.com) |
| 4 points by doodlesdev on Oct 19, 2023 | past |
|
| | A raycasting engine in 7 easy steps (austinhenley.com) |
| 2 points by alexmolas on Oct 2, 2023 | past |
|
| | A raycasting engine in 7 easy steps (austinhenley.com) |
| 1 point by azhenley on Oct 1, 2023 | past |
|
| | A raycasting engine in 7 easy steps (austinhenley.com) |
| 4 points by ingve on Oct 1, 2023 | past |
|
| | Particle Playground (austinhenley.com) |
| 2 points by ingve on Aug 7, 2023 | past |
|
| | Particle Playground (austinhenley.com) |
| 3 points by azhenley on Aug 6, 2023 | past |
|
| | Why is it hard to learn another programming language? (austinhenley.com) |
| 3 points by _xivi on Aug 2, 2023 | past | 3 comments |
|
| | Stopping at 90% (austinhenley.com) |
| 349 points by alexmolas on Aug 2, 2023 | past | 180 comments |
|
| | Stopping at 90% (austinhenley.com) |
| 6 points by mikebike on Aug 1, 2023 | past |
|
| | Stopping at 90% (austinhenley.com) |
| 4 points by ingve on Aug 1, 2023 | past |
|
| | Bespoke GUIs on the fly (austinhenley.com) |
| 2 points by azhenley on July 31, 2023 | past |
|
| | Bespoke GUIs on the Fly (austinhenley.com) |
| 2 points by ingve on July 27, 2023 | past |
|
| | Bespoke GUIs on the fly (austinhenley.com) |
| 3 points by azhenley on July 26, 2023 | past |
|
| | PM is the choose-your-own-adventure role (austinhenley.com) |
| 4 points by azhenley on July 1, 2023 | past | 2 comments |
|
| | PM is the choose-your-own-adventure role (austinhenley.com) |
| 3 points by ingve on June 30, 2023 | past |
|
| | Why I started (and stopped) making games (austinhenley.com) |
| 2 points by jermaustin1 on June 19, 2023 | past |
|
| | Why I started (and stopped) making games (austinhenley.com) |
| 84 points by ingve on June 19, 2023 | past | 76 comments |
|
| | Building solutions to problems that no one knows exist yet (austinhenley.com) |
| 4 points by todsacerdoti on June 19, 2023 | past |
|
| | Gamification, life, and the pursuit of a gold badge (2021) (austinhenley.com) |
| 125 points by azhenley on June 14, 2023 | past | 59 comments |
|
| | Implementing Cosine in C from Scratch (2020) (austinhenley.com) |
| 220 points by alraj on June 5, 2023 | past | 86 comments |
|
| | A systematic design exploration of Visual Studio's IntelliCode [pdf] (austinhenley.com) |
| 2 points by azhenley on June 3, 2023 | past |
|
| | My first superoptimizer (austinhenley.com) |
| 219 points by azhenley on May 29, 2023 | past | 56 comments |
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| More |